![]() If "permadeath"+random=roguelike to you, then solitaire is a bloody roguelike. "Card based roguelikes" are either games that inject cards into the "actual roguelike format"(see space grunts 2 and games like it) or they simply arent by the simple fact that all cardgames are "permadeath" by your loose standards of what can be considered permadeath, and all cardgames are random(why else would there be a shuffling mechanic?). I prefer the term "actual roguelike" for "classic roguelikes" as you call them. Roguelike Radio podcast for all things roguelike-y.The ArchiveRL project, building a complete archive of roguelikes.A torrented bundle of many many roguelikes.Find more awesome roguelikes at RogueBasin.Posts simply linking to or mentioning games will be removed, especially in relation to "roguelike-likes". Video reviews/plays of "roguelikelikes" will be removed. Limit (self-)promotional material to once per three months, especially when not relating to traditional roguelikes.They love games that are incredibly deep and addicting, and that’s what they aspire to make.Whether it's ADOM, IVAN or (arguably) Dwarf Fortress, let's talk about it! Playsaurus is a small independent game studio based in California, since its foundation they have developed many games, including the popular Clicker Heroes series, Cloudstone, and more lately, Poker Quest. With enough practice on the hardest difficulties, the answers to questions like « What are the chances they have a Spade in those two hidden cards? » can become second nature, without thinking much about it. Poker Quest is a game that you can play to hone your skills with playing card probabilities, but while playing a fantasy RPG. Some of the knowledge that you might know from other card games (like Poker, Blackjack, Cribbage, Bridge, Hearts) will naturally carry over to Poker Quest. The 52-card deck is the focus of this game, and Poker Quest contains a vast, novel set of game mechanics that focuses on the properties of these playing cards. Some players might notice that the combat is similar to Dicey Dungeons, but instead of dice, we use playing cards. The world map takes inspiration from games like Slay the Spire, and we created a wide variety of events. Poker Quest feels a lot like a deck-builder, but is fundamentally very different. ![]() An deeper look into Poker Quest Mechanics ![]() The end result is always going to be something special. » – Fragsworth, CEO at Playsaurus. I really like taking ideas from completely different game genres and seeing how they can be put together in a compelling way. « Poker Quest takes concepts from basic playing card games, like Poker and Blackjack, and adds them into the core of a turn-based roguelike RPG.
0 Comments
Leave a Reply. |